tributary or vassal stellaris. -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systems. tributary or vassal stellaris

 
 -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systemstributary or vassal stellaris  May 24, 2016 @ 4:00pm Protectorate vs

Depends on where in the game I am, early to mid game I usually go tributary / vassal to keep my research and unity down (I don't really need more real estate, as I beeline for habitats). The whole vassal/tributary system seems to be built for a player overlord in mind, and nothing else. I play tall and use tributaries. Death Diamond Oct 2, 2022 @ 5:44am. They are "equivalent" in technology. In essence, a Tributary is a more independent vassal that you cannot really control. If this isn't the case then something is missing. It leads to some funny (and frustating) situations like when you claim all the enemies planets so they will disapear, instead of becoming a vassall. r/Stellaris • Frustrating Vassal mechanics - Even with maximum loyalty, the most favourable terms possible and overwhelming fleet power compared to them: It's impossible to contract even the smallest payment or to specialise their vassal type. Midpoint between autonomous vassal and tributary. Zijkhal • 4 yr. Infact, do a tributary war to start with, the easing down from tributary to specialized. Wether you consider it to be decent or not - is more of an opinion. Tributaries pay another nation for their autonomy. The left side panel shows details of the selected empire, depending on empire type and intel level. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. So whenever declaring war against tributaries, make sure you win as soon as possible, while their ticking warscore is still manageable. Gift them minerals, energy and if required, food. As a player vassal you don't even get alerts to your AI overlord annexing you. Authors description: Exalted Domination – Vassals And Tributaries. Since you can do contract negotiations, there shouldn't be any difference right because you can just set all the categories to the same setting right? How to make vassals/tributary. Just make them a tributary from the start because vassals are terrible, where as tributaries constantly give resources. I usually just change their ideologies first, then make them a vassal through diplomacy or another war. After that kick someones ass with a goal for liberating a "Rival" Tributary(Your ethos) or a vassal/protectorate/standart tributary and a "Federation" Tributary. This article is for the PC version of Stellaris only. Other Features: - All of the subject interaction features of the mod are handled through a new edict: Manage Subject States. Stellaris Dev Diary #313 - 3. Question about vassal criminal syndicate. Method 3: Make a Sector a Vassal. Once you vassalize an empire, they lose their OP AI bonuses. I don't remember if it's tributary or subsidiary, I'm playing megacorp. Tributaries and vassals are the two most common ways to establish subject states in Stellaris. Basically sectors that cost nothing but only give 25% of raw resources. ; About Stellaris Wiki; Mobile viewA lot of the articles i did read were saying the overall advantage of a Tributary was that they provide resources where as a Vassal doesn't. I remember them doing this pre-2. Even in the old subject system, which console currently uses, vassals only give you a portion of their own naval cap and support you with whatever fleets they manage to field which a 1 system vassal will have very little. You cannot even choose to change terms to "not defend subject" if the vassal is a protectorate, tributary, scholarium, bulwark or prospectorium. Vassals Expanded and Reworked. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. Their fleets tend to follow their overlord's. I was playing a regular game of Stellaris (no mods, Ironman) and thought about declaring war on a nearby empire. Thread starter unmerged(350868) Start date Jul 10, 2021; Jump to latest Follow Reply Menu We have updated our. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. You need at least one non-subject member to start the federation. Vassalisation war goal doesnt even appear. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). If you're more concerned about getting income you can always make them a tributary first, they're more independent but you directly profit from them. Gotcha, thanks for the info. 5. Description. However you are not allowed to intergreate a Tributary. When I get into late I declare war on them and make them a vassal, then integrate them. Hegemons can also continue to expand their empires and make claims and declare. they're very flexible, but require some time to set up. But i want to role play as an empire that rules core worlds while letting vassals rule in their stead but sadly their is no real benefit to vassalizing anyone apart from tributary (which makes feudal society useless. I prefer conquest. r/Stellaris. But thats one of the problems with stellaris, they took the diplomacy and warscore systems from Europa Universalis and changed them, making them a LOT. Recommended Read: How to Install Mods in Stellaris. Making them exponentially stronger. Subsidiary or Tributary must pay at least 30% tax; Advanced Advanced Resources 0 to −45 +3. You have to select the correct wargoal when you're declaring war. Protectorate is a special vassal type that any vassal will automatically convert to if they are far inferior than you in tech. You should try, I said 10 from the top of my head but as they grew (slowly, but they did) I got some 70 energy and 30 minerals before makng them protectorates. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. Tudo Discussões. Build them up and let them get a fleet in proportion to yours. 138 Badges. Claims stuff on a different empire, make them a tributary. Go to Stellaris r/Stellaris. Being a vassal now means you may be drawn into their wars, but they will protect you. #2. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. As Tributary you get a small part of their resources. Vassals that have already been specialized do not automatically demote even if their tech falls way behind. Vassalise and Make Tributary diplpmacy option avaliable immediately and can be used on equivelant Empires Cannot integrate vassals. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. See screenshots for new tradition effects. A tributary turns into a vassal if it has something like 50% of your technologies researched. From beginning on I had three neighboring, strong empires. I tried increasing the AI difficulty and scaling so they get more bonuses to their planets, didn't work either. if you want resources then you make them a tributary, which gives us you energy and minerals. Vassal ai is completely useless. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. Reply . Their trust increases overtime and when they become lawful you don’t have to be anxious about it any more. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. << Tributary is a mix of various effects. . They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is. 828. Vassal: an autonomous empire which has been set up to support its master in military affairs. It is better to release well developed planets as vassal rather wait for them to develop. Right now the only worth while vassal is tributary as direct vassals are too weak and bring no benefit to be worth it. Though not so much from a military angle. It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. the game seems to make the war to expel branches of there overlord, which is A) pointless as they aren't a megacorp and B) very. -must first ask in diplomacy screen, then you have 1 year to declare war. QA. I just did this to break an enemy apart from his vassal so that I could conquer them individually later. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. And if you really, desperatly want an FE vassal, Gigastructures offer you some very "subtle" way to do so, by subtle I mean weaponizing an entiere solar. You have to declare war within a year. It is developed by Paradox Development Studio and published by Paradox Interactive. Funny thing could have been if I had made the empire not a vassal but a tributary, then it wouldn't had joined the war ("Overlord Conflicts" category option is set to None for. The option to change them back to a Vassal/Tributary doesn’t show. That's all. It can even get to the point where taking all of their planets and annihilating their fleets isn't enough; eventually they will get 100 warscore and unilaterally force. Unhappy sectors will want to become tributaries. Claims stuff on a different empire, make them a tributary. They'll split off into a new, vassalised empire. Vassallation. Both are similar in that they are secondary to a more powerful nation or state. Creating vassals is intergral to good tall play atm. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Despite not having Domination Tradition, I can request them to become Protectorate and declare a war to force them in. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. Now that you're part of a federation there's no way for you to actively ask for independence. I've tried it several times and despite the Federation having a positive acceptance at the point of release, it always nosedives before. Desiring to safeguard my race for the long haul, I became a tributary instead of a protectorate (I did not want to convert to a vassal and risk incorporation). 5. LightsaberMadeOfBees • 4 yr. Yea. I guess good vassals would need a proper diplomacy system and a competent AI, both of which Stellaris is unfortunately woefully lacking in. 4 we had those two vastly different types of subjugation: Vassals are diplomatically tied to their overlord, they pay a small tribute and get some benefits. usually protectorates never become vassals, since they need 50% of your tech and you can usually out-tech them. I believe you have to vassalize them before the integration. No no it was the other way round. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. All systems captured, one but one planet is occupied. Thread starter Thaduck; Start date May 9, 2022; Jump to latest Follow. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. ago. The benefit is that, by vassalizing early, you gain a better reward in the long run as your vassals continue expanding and your time investment in the beginning pays off nicely. In general though, if your fleet is much stronger it should be enough. Unless we have special perk. Each vassal type has certain limits on what you can demmand of them. The Groots btw are superior where as my previous overlords were in an inferior state by the end of the war. A tributary gives you a portion of income. A vassal has still some use, even if their military support is questionable, e. in stellaris, tributaries are just a different type of vassal that pays you resources but doesn't follow you into your wars. What you can do is colonize a useless planet in the middle of nowhere, cut it off from your territory so it becomes its own sector, make it a vassal, re-build your starbases around it so it can't expand, wait a bit until it likes you, make the vassal independent, and then. If you have 250K strong total, let them possess a 50K fleet and then they'll help you in wars. Base: -50 Empire Population: -23 Relative Power: +22 Loyal Attitude: +10 Is there anything I can do to change these? My Tributary has 5 worlds to my 10, I completely trashed his fleet so he has much more fleet to build than I do. 4. Mar 29, 2022; Add bookmark #14. 'War score' at the beginning of war says it's -200. They're outside it. Copyright © 2016 Paradox Interactive AB. Ergo, you pick neither, and you pick a different vassal type instead- like a. Though since 3. A vassal or client state can be diplomatically annexed by its overlord through the Annex vassal option. Alternatively you could just hold off until you get everything you want then end the war. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. As long as the vassal is on good enough terms with you that they keep their borders open, then you should be able to access it. So a criminal syndicate is doing its job and has a couple of branches open on my planets. It's sorta like the political version of slaves. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. -100 for vassaling and -100 for something like war at itself. I faced inaccessibility of war for submission (as the vassal or the tributary), I send the offer "To offer the status of protectorate" or "To demand a tribute", any empire refuses (well, on a kraytsny measure while there are no concordants peacefully), then I come into options of declaration of war. You can easily rename your capital system, and so, you can easily rename your subjects. Cult for easy edicts and feudal for the vassals. I am wondering what the cause of that is and if there is anything I can do to. Yes, especially if they are a vassal / tributary they can just ask me for stuff. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. This page was last edited on 7 June 2023, at 04:39. Feb 21, 2014 2. ; About Stellaris Wiki; Mobile view Description. I'd probably just let them be though. Then again I'm running Glavious AI which doesn't seem to improve the AI that much (granted, there are 2 "equivalent" normal empires in 2400 and one of my federation members just quit the. Well, actually, it's relatively easy to make them accept to become a specialist vassal. It is a waste of life to just exterminate them all but a member of a hive mind won't be useful to me. I'm currently in the mid-game of Stellaris and building up a pretty big empire. Okay, so I've just finished taking every single system and planet in an enemy's empire. Else liberate as many planets as you can to split up their empire. Vassels build there own. 17. Both work a bit differently. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. Now they have more diplomatic weight than they ever had, love me and helped me obliterate an empire. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris lacks the broad spectrum of victory conditions which could recognise the validity of the many different ways to play the game. Is something wrong with getting Ai to become vassal/tributary/other ? Question I've just had a game where I could just demand other empires to become my vassal and it felt really really Easy. The negative side of vassal playstyle is broken AI. 36 comments. ”. Suppress those silly Xeno's but only for when playing tall. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. For example a default "Vassal" or a Protectorate can not expand at all. A vassal has still some use, even if their military support is questionable, e. Subscribe. You will be presented with many options as demands, and “Vassalize” is one of the options. Stellaris Console Edition Guide to Vassals and Tributaries. For the record on normal you can buy/generate favours and that gives enought bonuses for vassalization or at least protectorate. I have a big fleet advantage and it is gives me only +14. Through this window you will need to make the various demands/other things. After the war ends, my claims are…You want an FE vassal? Destroy their fleets, annhiliate their armies, scorch their worlds, conquer them, release sector and lean them some fleets from the Head of Zarqlan for consistency. Steps to reproduce the issue. It may be easier to gain technology advantage with protectorate. sounds like how a vassal empire would act if they weren't loyal Loyalty isn't a factor, or at least, the game-indicated Loyalty stat isn't a factor. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. Join. But it seems I can only purge them after taking their colonies. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy; Research Research 0 to −90 +3. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. Without it all vassals are good for are buffer states. -must be superior in relative power. Glad I had to work today. They can be made plentiful or outright disabled via the galaxy generation options . Like Vassal 1 focuses all its invention on making a laser which can heat. They are all extremely strong perks with them. Base: -50 Empire Population: -23 Relative Power: +22. 7 to −3. r/Stellaris. as a trading partner or a buffer zone. If the game is using "subject" to specifically mean "tributary" in only this case, that deviates greatly from the general use of "subject. The rights and. A number of factors influence vassal loyalty in Stellaris, from the terms of your original contract with the subject empire and the trade deals you broker with them, to whether you declare war on. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Never rely on them for anything. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). Then I turn on population controls, displace or purge them to make room for my species. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. You can't force vassalise your own tributary (since you can't declare war on them), but you can ask them to become your vassal diplomatically. Give every vassal a 1000 Mineral and 1000 energy starting gift. The only options are vassal and tributary. x and is still not updated with 3. I almost dropped $20 on day one. 2k malus. when a tributary or vassal attempts to break free from their overlords they get warscore over time. In the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. Else vassalize if you can under 100 war score. For example, England and Scotland forming to create the. It’s kinda pointless. You can do this by either vassalizing or stacking minus empire size modifiers. g. ago. Presets have a list of default terms and can have additional unique effects tied to them, like. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. I don't believe that a vassal/tributary can have subjugates themselves so I. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Stellaris desperately needs a threaten mechanic. In addition to regular empires, this screen also lists fallen empires, enclaves, primitives, marauders, and other special empires, such the endgame crisis. If you're trying to do it diplomatically, it should just be in the list of demands. . Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. Recommended Read: Stellaris – What Are the Best Ethics? Two ways to get a vassal. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. The % of tributary economy applies to taxes as well, and are why taxing basic resources from scholarium is a waste. You grow when your vassals grow. A 3 planet tributary can give you more than 10 of each. This page was last edited on 7 June 2023, at 11:13. Annexation occupies a diplomat until complete, and results in direct control of the former subject's territory and military. Warfare. Onward, Toward Perfection (A Stellaris Story)-- My Guide to Traits, Ethics, Origins, Civics,. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?11 votes, 18 comments. Method 4: Liberation. There are two types of species that did not achieve FTL in the game: pre-FTL civilizations and pre-sapient species. Thread starter ruffuska; Start date May 23, 2022; Jump to latest Follow Reply. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). No big deal, in a current game as evangelizing zealots I’ve got 3 vassals: An ex-primitive empire I enlightened and let occupy the entire far north, a xeno separatist of said ex-primitives that I forcibly subjugated during a galactic war shortly after they gained their independence, and a same-species, two-system fringe sector I made a vassal. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. 2. Workshop link:. Stellaris Console Edition Guide to Vassals and Tributaries. Looking at it, yeah the emperor should definitely be dethroned if they're turned into a vassal. Go to Stellaris r/Stellaris. A vassal has still some use, even if their military support is questionable, e. Rord64 Mar 18, 2018 @ 6:06am. i beleive the difference is that tributary pay you 25% of their energy and minerals and still or mostly independent meaning they can still colonize and i beleve they dont help out durring wars where as vassals go to war with you are not indepent they can be intergrated in to your empire where as tributarys can. Protectorate an uplifted pre-FTL species for an increase in monthly influence and a potentially powerful ally at the end of it all, or Vassalise an empire for some. Are tributaries inside your empire? No. . The extra credits really make that much of a difference. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?If the Vassal AI would ignore the Fleet power it would result in endless Rebellions that get always quelled and players would be annoyed to no end about them, Whack-a-mole Deluxe. happyscrub. 70. Came out of a Casus Belli in a war with some lizard like creatures, i turned them into a vassal and then listened to their unnatural howling (sweet music to my ears! xD) and then i released them a few months later as the whole liberty of being a member of the united human colonies is completely at odds with forcing another race into servitude. It doesn’t work and people have reported it as a bug and got “working as intended. Mhh I guess you can lower the mandate requirement by getting war score cost reductions like diplomatic idea, or admin efficiency from admin tech and absolutism but I don't think that. Stellaris > General Discussions > Topic Details. 1;Which is better? To make a neighboring civ a tributary or a vassal? Pros/cons? Obviously, vassal gives naval capacity, what's better long term?Potent Rebellions has this. i have all the dlc and have tried restarting my game but idk what the. But i only have 1 option. Not once was I able to make another empire a vassal or tributary through diplomacy. 4. #5. Adding on to this, if you have no intention of conquering another empire but want a vassal, declare war for a vassal and declare a status quo once war exhaustion is high enough and you've conquered some planets. I tried increasing the AI difficulty and scaling so they get more bonuses to their planets, didn't work either. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. Name your federation Kow-Tow Federation(or something suitable) if you are a Celestial Empire or Tributary Gang if you are like me. Stellaris is what being a vassal means. g. All the Special Vassals are fundamentally reducing their ability to produce science, either directly (the Scholarium science tribute) or in their basic resource economy. You can declare war on their master and set the terms to liberate their vassal. The best way to play is to have as close to zero empire size whilst having the biggest science income. Well, actually, it's relatively easy to make them accept to become a specialist vassal. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris MEC: Asari ☆ MEC:. Neither. Conquest is better, but vassals are fun for role playing. 4. Reply reply more reply. I've beaten two of them recently, and forced one to be my tributary and the other one my vassal. If you’re a vassal then theres good news and bad news. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. . Ist es besser, einen Tributpflichtigen oder Vasallen Stellaris zu haben? 2022. More bang for your war bucks, let. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. make every three planets above my cap into a new vassal. After that, you propably. #4. If you aren't vastly superior to them on the grand scale of your empires by any regard, you cannot subjugate them through war. They won’t agree. I am looking for something that lets a nation be your subject and grant you their dev for GC, but simultaneously have the freedom to have alliances. You should get more influence than them, thanks to spamming the Ministry of truth. I don't really use the espionage system to know enough though. After that kick someones ass with a goal for liberating a "Rival" Tributary(Your ethos) or a vassal/protectorate/standart tributary and a "Federation" Tributary. So, force a lesser empire into a Tribrutary if you are super powerful and just care about the credits. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. One more thing, any diplo action that you use favours on need atleast +1 so they get accepted, usually you can get a bit more by matching policies or improving relations. For protectorates, you actually gain influence, iirc. A lot of the articles i did read were saying the overall advantage of a Tributary was that they provide resources where as a Vassal doesn't. CalebS92. Stellaris Real-time strategy Strategy video game Gaming. ago. There is something to be said for 4X-style victory conditions, which. There are a few different ways to create vassals in the game. Tributaries are cool. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. But honestly there's very little reason to continue this game. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. I made sure to keep borders closed on the diplomacy screen, yet they were able to send their science and construction ships through my territory. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. Well it depends. The biggest bonus to having a vassal or tributary is the buffer zone so why not make them pay. 1: To intergrate later. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough) 3. I don't think it's possible to switch them directly but if you release them you should be able to re-subjugate them, via war. i want vassalize the local 'new khanate' but only tributary war goal shows up. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. Stellaris. They pay you tribute and that's it. Content is available under Attribution-ShareAlike 3. Which- if true- means that rather than fundamentally stop the 'vassal-integrate' system, vassal wars are still the best way to expand, and having integratable-vassals are the most profitable thing you. 30% science generation, for -50% fleet everything. More bang for your war bucks, let you scale your alloy production faster. I'll be discussing what Vassals and Tributaries. An Overlord should be allowed to decide whether or not their subjects get to colonize and more or less carry on as they did before or if they're just subjects that are. So right now i cant make anyone a Vassal or Tributary and i sure as hell don't want all of their systems for myself because that's going to. But we'll see. Prior to the most recent update, you could attack whatever opposing empire you liked. This does not reflect. But yeah, the moment vassals get involved half the tree becomes utterly useless and the other half gets reduced in value. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Vassal play is primarily aimed at Tall, and while it "needed" it, it doesn't make it any less limited in scope.